Joosbawx
Apr 13th, 2011, 02:58 PM
As per the brief chat conversation with nikvoodoo and Ra1th, I will post this suggestion here to gauge interest is starting up a message board game thread for the game detailed below. If you'd be interested in playing or have suggestions or comments, please don't hesitate to reply!
Game Overview
After an open enrollment period the list of players is secretly assigned their role by the person running the game...usually referred to as the narrator. The game consists of two opposing teams: "Normals" and "Assassins". The goal of each team is to eliminate the other team completely before their own ranks are decimated. The Normals attempt to eliminate the Assassins by voting against who they think is a possible assassin and then executing that player. The Assassins hide among the Normals in secret, acting as normal as they can and participating in the voting; however, at night they collectively select a victim to be assassinated.
The Day phase (voting phase) lasts for 48 real-time hours in order to give everyone time to make cast their votes, defend themselves and spread whatever theories they have about who the assassins are. The Night phase lasts for 24 real-time hours in order to give the Assassins time to confer on their selected target and send it privately to the narrator, who will then make their choice known publicly in the thread.
The day and night phases continue until either the Normals have eliminated all the Assassins by voting them to be executed, or the Assassins successfully eliminate all of the Normals. The standard ratio of Assassins to Normals is one (1) Assassin for every five (5) Normals, so the Normals have strength in numbers and the Assassins have the benefit of stealth.
Description of "Normal" Roles:
Normal: You are a normal. Your job is to stay alive, and ferret out the assassins.
Mason: Your job is to ferret out the assassins, and to protect your fellow Mason(s). There will always be a minimum of 2 Masons in a game. The masons are told each other’s identities at the beginning of the game.
Investigator: Each night phase, you may message the narrator and to investigate the role one other player. When you select a player, the answer given to you will be normal or assassin.
Guard: Each night this player may protect one (1) player s/he believes is a normal from the Assassins.
Description of "Assassin" Roles:
Assassin: Each night phase the assassins a Normal they want to kill, and send this in to the narrator via private message.
Assassin Leader: Each night phase, you may message the narrator and to investigate the role one other player. When you select a player, the answer given to you will be the specific role of the selected player...i.e. normal, guard, mason, etc.
One of the great things about this game is that the roles can be tailored to fit the forum on which it is being played. For instance, instead of "Normals" we could use Survivors and instead of "Assassins" we could use "Rats" or "Moles" or "Mallers".
If you'd be interested in participating just post a reply and lets see how soon we can get a game rolling...as long as the Admins still give me the go ahead. The best games are with at least a dozen players or more.
Game Overview
After an open enrollment period the list of players is secretly assigned their role by the person running the game...usually referred to as the narrator. The game consists of two opposing teams: "Normals" and "Assassins". The goal of each team is to eliminate the other team completely before their own ranks are decimated. The Normals attempt to eliminate the Assassins by voting against who they think is a possible assassin and then executing that player. The Assassins hide among the Normals in secret, acting as normal as they can and participating in the voting; however, at night they collectively select a victim to be assassinated.
The Day phase (voting phase) lasts for 48 real-time hours in order to give everyone time to make cast their votes, defend themselves and spread whatever theories they have about who the assassins are. The Night phase lasts for 24 real-time hours in order to give the Assassins time to confer on their selected target and send it privately to the narrator, who will then make their choice known publicly in the thread.
The day and night phases continue until either the Normals have eliminated all the Assassins by voting them to be executed, or the Assassins successfully eliminate all of the Normals. The standard ratio of Assassins to Normals is one (1) Assassin for every five (5) Normals, so the Normals have strength in numbers and the Assassins have the benefit of stealth.
Description of "Normal" Roles:
Normal: You are a normal. Your job is to stay alive, and ferret out the assassins.
Mason: Your job is to ferret out the assassins, and to protect your fellow Mason(s). There will always be a minimum of 2 Masons in a game. The masons are told each other’s identities at the beginning of the game.
Investigator: Each night phase, you may message the narrator and to investigate the role one other player. When you select a player, the answer given to you will be normal or assassin.
Guard: Each night this player may protect one (1) player s/he believes is a normal from the Assassins.
Description of "Assassin" Roles:
Assassin: Each night phase the assassins a Normal they want to kill, and send this in to the narrator via private message.
Assassin Leader: Each night phase, you may message the narrator and to investigate the role one other player. When you select a player, the answer given to you will be the specific role of the selected player...i.e. normal, guard, mason, etc.
One of the great things about this game is that the roles can be tailored to fit the forum on which it is being played. For instance, instead of "Normals" we could use Survivors and instead of "Assassins" we could use "Rats" or "Moles" or "Mallers".
If you'd be interested in participating just post a reply and lets see how soon we can get a game rolling...as long as the Admins still give me the go ahead. The best games are with at least a dozen players or more.